Bounce Escape
Development Timeline
Release history and changelog for Bounce Escape.
v1.4.3
What's new
- Fixed the ball vanishing if you aimed before its spawn-in animation finished
- A rate-us prompt after you clear a full mode, with a clearer, more readable mode-complete screen
- Settings now scrolls on smaller screens and holds About the game, Developer, and Explore More Apps
- Livelier menu — a bigger animated settings gear and gently animated Settings icons
- Tap the contact email to open your mail app directly, plus a website link in Privacy and Terms
- Crisper app icon that fits the launcher without getting clipped
v1.4.2
What's new
- Automatic update check — get a one-tap prompt to update when a new version is on Google Play
- Instant menu navigation: pages open and go back without waiting, even mid-transition
- Smoother page transitions with the brief switch-page freeze removed
- New on-theme bouncing-ball loader on info and legal pages while content prepares
v1.4.1
What's new
- Closed-testing polish: shorter Easy, Medium, and Hard mode descriptions
- Left-aligned body text on info, legal, and mode screens for easier reading
- Smaller in-game title so level details have more room at the top
- Developer page: More apps button links to the full app catalogue
- Bottom layout respects Android navigation buttons — version label and buttons stay clear
v1.4.0
What's new
- Android hardware back button: go back through menu screens or return to menu from a game
- Exit confirmation when pressing back on the home screen
- Open dialogs dismiss first so back never leaves you stuck
- Release builds support all Android CPU architectures
v1.3.0
What's new
- Interactive tutorials for Easy, Medium, and Hard from each mode screen
- Medium & Hard lessons: moving gate timing, guided aim, and straight 90° bounces
- Tutorial auto-exit through the door after it opens — no second pull needed
- Hard tutorial layout and rules so the guided shot clears barriers reliably
v1.2.0
What's new
- New Medium difficulty with a moving door
- Hard mode: moving door plus thin random angled barriers
- Slingshot pull distance now controls launch speed
- Development Timeline changelog screen from About the game
v1.1.5
What's new
- Menu floater burst effects when navigating between screens
- Enhanced animated menu background
v1.1.4
What's new
- Privacy Policy and Terms of Service in Settings
- Easy mode: stationary door; Hard mode: door moves along its wall
- Aim guide overlay while lining up your shot
- Menu background color transitions per screen
v1.1.3
What's new
- Splash screen on app launch
- Updated app icon and visual assets
- EAS build configuration for store-ready builds
- App configuration and project structure refinements
v1.1.2
What's new
- Version label in menu footer and on the game screen
- Info menu with About the game and Developer pages
- About page describing Easy and Hard modes
v1.1.1
What's new
- Integrated audio features across menu and gameplay
- Refactored audio management for more reliable playback
- Navigation improvements between menu and game
v1.1.0
What's new
- Main menu with Easy and Hard difficulty selection
- Smooth screen transitions between menu and game
- Game progress saved between sessions
v1.0.0
What's new
- Core slingshot aiming and ball physics puzzle gameplay
- Bounce off walls to open the door, then escape through the gap
- Levels require one more bounce each round; random door placement
- Background music and spawn sound effects